10/19/20: We're wrapping up fulfillment for our Dice Kickstarter and will soon be jumping back on our latest Game design . . .

Breath. Pray. Escape! A fast-paced, sometimes cooperative horror game of survival.


Set in our Toonaria universe, Darkhold is part of a much larger storyline and is under development to be our first published game to be printed. Darkhold is still under construction, but we'll be revealing more in the days ahead. Here's the intro . . .


You have no idea how you got here, or even where here is. Nothing feels right—not the air, not the smells, not even your own body. The darkness is impenetrable and you shiver from the biting cold. What's worse, you are suffering from amnesia and can't remember your own name, much less whatever talents you possess that might otherwise help you escape. Your gear? Gone!


Red lights flicker on briefly and you realize you're in a high-tech cell. In one corner is a cup of water and bowl with unidentifiable bits of food in it. The lights go out again and your stomach overwhelms your brain for lack of food. You lunge at the bowl like an animal and consume the slop, knocking over the cup and spilling the precious water inside.


Slowly, your eyes grow accustomed to the dark and you realize someone is whispering. Then you hear a chant that grows with intensity moments before the forcefield walls of your cell vanish. The lights strobe on and off again, giving you glimpses of your cold prison and the other creatures trapped there with you. In the distance you hear cries for help. Do you ignore them and save your own skin, or take as many of them with you as you can? Though it's difficult to think, you realize the chanting is a message: Get out!

Darkhold uses a modular, large hex game board that grows as survivors explore the  shifting, dungeon-like training center-turned-prison. Survivors attempt to bypass each room's hazards and overcome or avoid the creatures roaming the Darkhold, help less fortunate survivors, and attempt to acquire the tools and experience needed to escape.
More to come!


9/13/20: We are in the middle of packing and shipping out dice to our incredible backers. There's lots of cool things happening at QT Games. Join our newsletter to get insider information and stay up to date on cool dice, games, fiction and art from QT Games!

Below, you can find 2 of the Print And Play games we've made. They are Alpha Playtest documents, so things can and will change as we we playtest them some more and polish them up. We have designed well over 2 dozen games and continue to design more each year. The best of those we'll start sharing with you as time and our budget allows. If you want to see more cool stuff from QT Games, please spread the word. Thanks!!! — Bob W.


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Now on Amazon:
The Shadow Reaper

Sea of Worms

Arcane Synthesis


One vision.

Two universes.

Infinite possibilities.



QT Games redesigned the Harbinger D12 to up the wow factor! Awhile back, Bob was brainstorming and came up with some small, but powerful improvements to the die. It's still the same wonderful Harbinger many of you fell in love with in the Kickstarter and voted to unlock. It's still the official gaming die of QT Games (and has been incorporated in several of our tabletop games), but now it has more potential than ever before!


Rolling 3 Harbingers together leads to some very interesting odds and special effects that can be used creatively to enhance your favorite games!

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