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Welcome to QT Games!

With a successful Kickstarter behind us for our Arcane Synthesis: A Blended-Genre Anthology, we are off and running! If you missed our Kickstarter but would like to get in on some of our great Rewards and Add-Ons, like an art print of Jason Rainville's fabulous cover painting, our colossal Cosmoverse Universe map pdf or one of the other cool goodies, contact us! We have many exciting projects in the works - good stuff ahead!

All of our books are set in the vast, Cosmoverse, our official Campaign Setting for the Cosmothea Blended-Genre RPG. Recently, Bob made 2 more videos that reveal more about the unusual and rich magic system of the Cosmoverse! We're just getting warmed up, folks. You're welcome to visit our forums

Cosmothea and the Cosmoverse are about high adventure and mystery; their about epic, blended-genre stories full of exploration and conspiracies. That's the short version. We'll unpack it a bit more below ...

Arcane Synthesis
What is Cosmothea?
Cosmothea RPG
The Cosmoverse is about a single, coherent story-driven universe on the verge of collapse, with active, wayward gods, powerful A.I., primitive worlds, uber high technology, magic, superheroes, real faith, a huge variety of subgenres, extensive character options and adventuring possibilities; all of these elements can be shaped by both the players and GM and are supported by a single game engine that includes layers of complexity and multiple resolution systems that you can switch on the fly: The Cosmothea Blended-Genre RPG.

Cosmothea 5.0 is being built so that players who want more complexity, can pile it on, while those that want less will be able to get their fix too. With Cosmothea you can enjoy a great deal of flexibility and smooth integration and a smooth blend of genres, not merely adventuring in multiple eras (which is also an option). We aren't just trying to be different for difference sake, but are striving for creative excellence, and so far, things are looking very promising! As we dig deeper into this latest version of Cosmothea, we'll provide you with many more details and more art from the game (check out the blog and our 3 icons to the left for some artwork too!) and we're running both a tabletop playtest and a PlaybyPost game (and will open up the doors for wider playtesting later).

Cosmoverse Map
We've spent many years developing the various iterations of Cosmothea, spending a lot of time playing the game, brainstorming, studying industry trends, talking with playtesters as well as other gamers and designers from around the world (about what they like and don't like in an rpg and setting). We are making great progress on our 5th major overhaul and are expanding the setting and polishing the mechanics. But as few of you have heard of Cosmothea yet, we thought we'd shift our focus to revealing more about Cosmothea through our blog and forums and especially the Cosmoverse, which Cosmothea was designed to mesh seamlessly with, through fiction and another goody or two and then we'll hop back and finish our initial release of the game, listening to our playtesters and working hard to bring you the very best in roleplaying and stories!

If we were doing this full time, we would have gotten to the market years ago, but one good thing that has come from taking our time, rather than dishing out a game fast like some companies have done, then turn around and publish numerous editions, we're bringing you something truly memorable, for less of your hard-earned money. Another delaying factor has been just that - we haven't had the budget in place yet to publish Cosmothea. We still don't, frankly, but with Kickstarter and some revamping, we are confident we will finally be able to start bringing many of our creations to light.

But we aren't expecting you to fall in love with either Cosmothea or the Cosmoverse without knowing much about it, so you'll get a taste of it with the Arcane Synthesis anthology and other upcoming projects as we develop Cosmothea 5.0. Thanks for stopping by. Why not follow our blog? Check out our forums and let us know if you have any questions or comments or would like to try out the game. We'd love to hear from you!

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